Architecture and Animation Seminar at Taubman College of Architecture and Urban Planning, University of Michigan, Sandra Manninger
2014-01-24
SiyaoWang_Research Presentation 1
PIXELS: Retro Gamers, by Patrick Jean
This video borrows ideas from various classical 8-bit pixel games in 1990s, such as Space Invaders, Tetris, Arkanoid, Donkey Kong, Frogger and Bomberman, showing an imagined vision of New York City where urban infrastructure is invaded by pixels and eventually the whole city as well as the entire world is pixelated.
It is characterized with a concentrated topic for animation, that is, pixels. It uses different methods, such as cars that are decomposed, subway stations that are eaten and buildings that are cleaned, to show this pixelated animation. In this pixelated world, animation is not only a method for the illustration of architecture, but also a way to transform architecture.
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