Architecture and Animation Seminar at Taubman College of Architecture and Urban Planning, University of Michigan, Sandra Manninger
2015-03-22
2015-03-16
2015-03-14
Veronka's Next Step for Aimation
My next step would be to continue with the storyline created. I will remove the particles because that didn't tie well and it was too many different things happening. I will focus on the object absorbing and deforming the environment. The object will be in scale similar to those objects it effects. Instead of the rectilinear shapes, I will create looser forms that mimic the form of the original animated object. I envision the animation to be once again a long procession. I am uncertain if I will have the main object deform along with the adjacent background at the same time. I am afraid that it might be distracting. I will attempt both scenarios and see what works better. I also desire for those background objects to be architectural and not blobby. I will present a few iterations to you in order to see what is most successful.
Jaime Rivera_Animation Abstract
I am interested in the architectural qualities of an
inanimate object transitioning to enclosed spaces. These spaces giving the object
a sense of scale, as well as mood. In particularly looking into light as a way
to give life to the object. How does the light texture and sequence affect the
way the object is perceived and experienced?
Le Corbusier, Eglise Saint-Pierre
Le Corbusier, Eglise Saint-Pierre
2015-03-13
Patrick and Tomohiro Yanagisawa_Animation Concept
We are interested in animating the constant translation and deformation of architectural and structural elements. Also using the environmental lighting system and textures with different articulation to delineate the surface condition and their relationship with the architecture(example included in the Louis Kahn Time lapse video)
Louis Khan, Salk Institute Time Lapse
https://www.youtube.com/watch?v=hceitkHlYww
Aimens Cathedral: City of God
2015-03-12
DeanFeldhausen_QuocTran_NarrativeProcess
The video below, "Cosmic Voyage", is what we're aiming for in terms of sequencing the animation. We are interested in the change of scale from micro to macro.
We are drawing inspiration from the video below, focusing on the architectural qualities of texture, light/shade gradients, and movement. We would like to portray the "slow" and/or "quiet" qualities of an environment. We are interested in using camera techniques such as lateral panning and split-screen displays to highlight characteristics including rhythm of textures, changes in scale, and lighting time lapses.
The Third & The Seventh from Alex Roman on Vimeo.
Subscribe to:
Posts (Atom)










